MEAT 2: Absolute Zero
A brutal boomer-shooter FPS inspired by the classics of the genre. Rip through mutants, fight powerful bosses, and conquer the hell unleashed by the MBSXII Cult in a dark world full of gore and chaos.
View Project ---->Full-cycle Developer & Project Lead. I turn ideas into games, AI applications, websites and digital tools. From first concept to public release.
"I like to work under pressure" - M. Ciepiel.
A brutal boomer-shooter FPS inspired by the classics of the genre. Rip through mutants, fight powerful bosses, and conquer the hell unleashed by the MBSXII Cult in a dark world full of gore and chaos.
View Project ---->A digital immortality project designed to clone human personality, memory, writing style and emotional context from real personal data.
Open Website---->A complete idle RPG game and Unity Asset Store product, built around progression systems, upgrades and release-ready mobile gameplay.
Buy Unity Asset---->
A mobile WebGL campaign game for Pepsi, built around Wii-style mini-games, scoring, prize claims and responsive mobile-only gameplay.
View project ---->
A new internet concept where AI clones connect people through lived experience, memory and personal context - not static web pages.
Read paper---->From early prototypes to fulfilled dreams.
(2026) AI / ResearchInternet 2.0Research concept for AI clones, memory context and human-to-human discovery beyond static web pages.Coming Soon on Zenodo.org
"I LOVE creating games over 19 hours a day" - M. Ciepiel
Unity SoftwareMEAT 2: InstallerUnity-built game installer with Steam activation flow, prepared for physical CD distribution and release delivery.Buy CD at meatrpg.com
"Pandemic was a weird time" - M. Ciepiel
WebGL Unity GamePepsi XMASGEDDONA mobile WebGL campaign game for Pepsi, built around mini-games, scoring, prize claims and mobile-only gameplay.View project
WebGL Unity GameDR!FT!Competitive multiplayer racing game with modular London map, custom vehicle behavior, browser optimization and Day of Duel API.Check on DayOfDuel.com
Web / PortfolioCiepiel.comWell... Practicaly this site.We are here already
Unity AR / VR / AIPenna AIUnity and Vuforia assistant with emotional states, TTS and voice interaction, hand tracking and AR portal rendering for mobile VR.Watch demo
"It's time to finally release my second book..." - M. Ciepiel
Book / Web / Cyber SecurityJestem TobąI am You - Hacking stories covering social engineering, phishing, Wi-Fi attacks, clickjacking and defenses.Visit JestemToba.pl
"I've tried everything and I like it" - M. Ciepiel
Unity 4Fun GameBasement The HorrorShort Unity horror game made with YouTuber Nolif (2M Subs) released on IndieDB.View project on IndieDB.com
"Can I do it? I think I can do it" - M. Ciepiel
AI / ResearchNehma AIOllama AI simulating emotions and self-awareness, able to update files, maintain state memory and evolve behavior.Private project
FPP Horror PrototypeLITERALLYBranching horror concept where notebook decisions alter the scenario and a book system autonomously generates events.Private project
Unity Co-OpChickens! GameMultiplayer co-op farming prototype built on Farm Online Simulator with custom Design & Edits.Private project
Game ConceptsDay of DuelGame concepts including a mystical football destruction game and Limbo-style reflex game for competitive play.Private project
Holds a Bachelor of Engineering in Computer Science from Anglia Ruskin University in Cambridge, with a specialization in Cybersecurity. My final-year project, "A Novel: Introduction to Ciepiel's Cross Steganography Encryption", explored new approaches to securing data in a rapidly evolving digital landscape.
Born to build, design and innovate, I have been developing games and technologies for over 17 years. I specialize in game development, design, team leadership and project management, with a sharp eye for every step from concept to release. Whether working solo or leading teams, I design, document, code, market and publish products that push interaction, immersion and practical innovation. AI has been a personal obsession long before it became a buzzword.
I am also the author of "I Am You", a collection of 15 fictionalized hacking stories. Self-published, the book sold over 150 copies in its first week and was written to challenge conventional narratives while raising awareness about the hidden dynamics of cybersecurity.
Formal foundations behind the games, AI systems, security research and storytelling work.
BEng Computer Science (Hons)
Strong foundation in algorithms, systems, apps security and software engineering.Bsc Gaming Technology (1 year)
Gaming and Story development with Unreal Engine, Unity & VR.Active Since 2008 (18 years)
I like to share happiness. Hope it's not an issue.Have a project in mind or want to collaborate? Send me a message.
marcin (at) ciepiel.com London / Cambridge / Warsaw / UK & EU / Remote